Numéville, les éclaireurs du numérique
Company
INR
Industry
Responsible tech
Disciplines
UX/UI Design
Year
2026

Introduction

Numéville is a board game from theINR (Institut du Numérique Responsable), designed to raise young people's awareness of responsible digital practices.It comes in two modes: board mode, for families or groups of 2 to 4 friends, and workshop mode, for teachers and facilitators who want to run a group session for up to 28 people.

I was in charge of the UX design and UI mockups for the website, working directly with the Numéville team to stay as close as possible to their expectations.

My role: UX/UI design in Figma, based on the game's existing visual identity.

Visuel de la page d'accueil du site Numéville

Challenge & Business Context

Game pre-orders were being handled through HelloAsso, a temporary and limited solution. 

The challenge was to design a dedicated site that could centralize online sales while showcasing the game's world, and that was built to grow over time, in particular to accommodate future expansions.

Deliverables

Approach

To keep the site accessible without overcomplicating it, the pages were limited to the essentials: a homepage that sets the scene and presents the rules (as a video and a downloadable PDF), a dedicated workshop mode page for teachers and facilitators who want to use the game in the classroom, and a page to buy the game.

The main design decision was toimmerse visitors in the Numéville world from the moment they land on the site, by carrying the board game's visual codes over into the interface.

Illustration de la card présentant le personnage : Stalky
Illustration de la card présentant le personnage : Hyperco
Illustration de la card présentant le personnage : Datata
Illustration de la card présentant le personnage : Hacker

Results

The mockups gave the development team a solid starting point, with an interface already designed to grow: adding new expansions to the catalog won't require major redesigns.

The website is live and the game is on sale there. The Numéville team now has a showcase that does justice to their project, consistent with the game's world and suited to their different audiences.